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Unreal Renders

These are all renders I created in Unreal in a span of 2 hours per render.


A quick desert scene, all assets used were from Quixel Megascans


A forest scene showing the changing of the seasons, the assets used came from Quixel Megascans and a free animal variety pack


This served as the basis of a project I am working on for my Applied Game Art Class, all assets were taken from Quixel Megascans.


An experiment with Unreal's new Motion Graphic Plugin, the asset used came from Reality Forge on Sketchfab


Motion graphic idea showing the progression of "moss" on a tree branch overtime. The assets used were from Quixel Megascans

Project Gallery

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