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Fire the Cannon MiniGame
Minigame Project in Unreal, to use a cannon to destroy objects.
We were tasked with creating a mini game using a free cannon asset from the unreal store and an artillery bolt of our choice, either model it ourselves or find a free asset online. After that I went and programmed to move using the WASD keys and Q and E to rotate the cannon clockwise and anti-clockwise. The player is then able to press "F" to fire the bolt which then spawns a sound and a niagara effect to show that it has fired. When the bolt hits any of the buildings, it uses the Unreal Chaos system to destroy the objects based on the velocity of the bolt.
I implemented some simple UI elements so the player knows what buttons to press to rotate the cannon and to fire.
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